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Difficulty-/100
Overall-/10
Gameplay-/10
Visuals-/10

Reviews

Created Date
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3 months ago
28/100
DIFFICULTY
5/10
OVERALL
8/10
VISUALS
3/10
GAMEPLAY

(Completed in 7/17/25)

Probably one of the most awkward experiences I had, and I seriously don't know why. It feels like one of those levels that can only be fun whenever it remains consistent, and it could be the weird inputs and awkward transitions the level has, but it was really hard to remain having fun because of that. There are a few decent parts that did remain pretty fun, but other parts were just really unenjoyable. The start of the 25% robot feels too difficult, the 44% robot dual has like two impossible clicks, in fact almost all the robot parts here were just awkward in some way, and the boss section having a few too many jank moments, mostly around the start of it. The level also has some very short moments that really drove me insane, like the 11% yellow orb and especially around 53% having these deco masses blocking your robot. I can go in much detail with how jank the level can get but I wouldn't wanna complain too much despite my time spent on it.

Deco is still pretty cool here. I always have a soft spot for these Terraria-themed levels (as someone who never plays the game), since the style really works well with Geometry Dash levels and a lot of them seem to really do a good job at building tension with how they progress through their runtime. But that could just be with the work of DMDOKURO's music.

Outside of that I was honestly very let down by this one because it really looked like it'd still be a lot of fun. But the problems I stated before do really drag this experience down for me to not get any more annoyed on long it took to beat it. It was just not fun.

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ID
57334967
TitleTrue Calamity
CreatorSubwoofer

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sorry about this gang