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Difficulty-/100
Overall-/10
Gameplay-/10
Visuals-/10

Reviews

Created Date
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4 months ago
-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
-/10
GAMEPLAY

Call me sadistic but I like Devin's "deaf meat". It's a twisted take on a cookie-clicker-esque idle game except instead of clicking cookies to bake even more cookies, it's clicking buttons to inflict incomprehensible amounts of torture and pain upon a poor, innocent cube. Get to 1,000 damage points before the level ends and you win! It's a level that might seem morally deplorable in concept, with it basically incentivising you to mercilessly mutilate and kill a helpless cube in order to achieve victory. There is no pacifist route in "deaf meat", only a bloodstained road of violence and torment lies ahead. However, personally, I see no reason to be provoked by the level's particularly macabre content. After all, if you chose to play this level about torture and you were disgusted by how violent it was, you should remember you're part of the problem you claim to be so offended by.

"deaf meat" is a well-executed crossover between Cookie Clicker and all those Flash games where you torture ragdolls. There's a myriad of interesting choices by which you can murder the poor cube. You can subject it to poison. Shower it in acid. Douse it in magma. Immerse it in dark matter. And even allow it to get swallowed by a black hole! The more damage points that you manage to accrue, the nastier and more gruesome the cube's appearance gets as it bleeds and then transforms into an incomprehensible smorgasbord of guts and gore. The level never questions the morality of your actions, confronting you with the harsh truth you chose to partake in such horrific acts of violence, instead imploring you to go bigger and greater with each elaborate mutilation method it provides. The effects and animations for each torture method are surprisingly well-done and I found myself trying to vary my torture methods in order to see each possible animation that could appear.

All in all, "deaf meat" is a nice minigame that will never (in a million years) get close to being touched by the rating system, the main reason being that it's far too gnarly to be promoted in a game played by many people who are still kids. It's an interestingly dark and Devinesque take on a cookie-clicker type idle game which is fun to play in spite of how morally questionable or downright psychotic it might seem.

However, there is a pretty annoying bug where you can get trapped while moving (this happened to me after I'd accrued around 700 damage points and was already 70% into the level; it's kind of annoying to get stuck so late, especially in a 15-minute level, so that bug might have hindered my rating, even if it's never happened on my previous playthrough).

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Titledeaf meat
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sorry about this gang