I originally beat this level eons ago and had a pretty rough time with it due to its insane frontloaded balancing, crappy transitions, and immense lag. Randomly out of the blue shortly after completing it, I got a DM from LP44 asking me what exactly the problems with the level were, before being invited on board to be a part of his playtesting team. From there, I was offered an opportunity to verify an update to this level that included some major bugfixes, gameplay improvements, visual bugfixes, and most importantly a mocking death screen at the end for all the casualties of Not Finishing The Practice Run Syndrome. Now I think the level is rather enjoyable, despite putting 0 dent in the balancing issue. The gameplay is
WEIRD
but oddly satisfying. It sucks that I wasn't able to change the balancing at all because that's holding it back a lot for me. Its a little sad when a level with this many weird ideas gets dragged by it's immense chokepoints (those being the high CPS waves and epileptic part) but what can you do, I still had fun overall. 7/10
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sorry about this gang