Average Ratings

Difficulty-/100
Overall5.89/10
Gameplay-/10
Visuals-/10

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Reviews

Created Date
descending
avatar
2 months ago
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
2 months ago
-/100
DIFFICULTY
10/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This is such a special level to me. I used to be one of those people that loooooved danzmen's work and i still do to this day. Even tho people said he was overrated at the time and i can see why, i still think there are no other levels that give the same vibe as his, until maybe recently with adrenaline rush and ggez. But this level is a complete different story. This is a collab hosted by him with people that are rly close to his style (maybe with some exceptions), yet not exactly the same, and they had the chance to show that through their parts, everyone building whatever they felt like, choosing to keep their specific styles. This makes the level kinda random but i feel like it works so well, since its such a "consistent randomness". I also love the song and how it starts and ends pretty chill but the part in between is chaotic and fast paced and in a way kinda bad, which is also reflected by the inconsistent gameplay and even tho im pretty sure it wasnt intentional, it still matches it perfectly. For the time the level tried so many unique movements and effects that i just admire every time i look at it again, like how the names flash all over the screen in the transition and then the tantrum letters fall while the gp already started, the lines background in spoofy's part, the orb movements and slow gp in yendis' part and so on, i like every part in this level. And as scary as it is, i love the tense feeling of the ending being a rly hard mini wave. The sad thing abt this level for me is that it was around danz's departure from gd so i also kinda see this level as a farewell from him, his part feeling lowkey unfinished shows a bit of lost interest for the game, while also not being the verifier, which from what i remember this started as an extreme he wanted to verify. And even tho he hosted Down Unda after a while, it was for the world gauntlet, and since he's an iconic australian creator, it felt a bit like it was "supposed to host it" but maybe thats just me. This level just makes me feel at home and the moment i saw the building progress of it i knew i wanted it to be my first extreme.. and it was!

This review feels more like it is abt danzmen than the level itself but i feel like this level tells a bigger story than the random first appearence.

avatar
3 months ago
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
7/10
OVERALL
7/10
VISUALS
7/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
2/10
OVERALL
2/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
8/10
GAMEPLAY

This is so unapologetically random and I can't bring myself to dislike it over that. I have no idea what intrigued me enough about this enough to the point of beating it as my third extreme, but I don't regret it.
There's an argument for saying this level is a tad song carried and I might have to agree, but I still think it's a solid level apart from that. It shows some flashes of innovative and modern deco. Danzmen's logo effect especially stands out to me as pretty ahead of its time.
The gp is admittedly also a bit chokepoint heavy, but I enjoyed my time with it for sure.

Generally a very solid level, but I haven't heard many other people share that opinion.

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