Honestly, I think this level is fine as is. I know it was unfinished and that there was a whole another minute that was supposed to exist but what we have I’m satisfied with. It is a different take for the series and I’m all for it. The more laid back approach here works really well honestly as it gives a different atmosphere while still having the same theme.
Probably one of the most "what if" levels I've beaten. Sigma Interface has unintentionally one of the most unique concepts for an extreme: What if the entire level was a predrop? It doesn't actually play as bad as it sounds since it's still plenty difficult and manages to pace itself with three distinct parts of the level. It even has a psuedo-drop two-thirds into the gameplay. The visuals and song choice I don't mind either. Maybe I have too much tolerance or something, but I found this pretty alright. It's just a shame that the development of this level just kind-of stopped and had to get released unfinished. I am hopeful for the revised version that is apparently still in development.
The vibes have just not been replicated here like they were in Delta Interface, and while I think that they show a good level of technical ability I don’t really find either Sigma or Omega Interface to be as memorable as the original.
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sorry about this gang