Probably one of the most "what if" levels I've beaten. Sigma Interface has unintentionally one of the most unique concepts for an extreme: What if the entire level was a predrop? It doesn't actually play as bad as it sounds since it's still plenty difficult and manages to pace itself with three distinct parts of the level. It even has a psuedo-drop two-thirds into the gameplay. The visuals and song choice I don't mind either. Maybe I have too much tolerance or something, but I found this pretty alright. It's just a shame that the development of this level just kind-of stopped and had to get released unfinished. I am hopeful for the revised version that is apparently still in development.
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sorry about this gang