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Overview

Difficulty-/100
Overall7.62/10
Gameplay9.00/10
Visuals8.00/10

Reviews

Created Date
descending
avatar
2 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
9/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
8/10
GAMEPLAY

Creative and satisfying use of the spider gamemode. Cool vibes overall too; I think it works well with the song and I also like the song! Pretty fun.

avatar
5 months ago
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
7 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY
avatar
7 months ago
13/100
DIFFICULTY
9/10
OVERALL
7/10
VISUALS
9/10
GAMEPLAY

One of the more enjoyable levels with mostly simple visuals and well synced gp that you'd vibe with

Although, the difficulty doesn't really fit the Medium Demon rating

UFO:

Due to the nature of the slopes, the gp could sometimes be wonky but overall, it works. It also syncs pretty well to the song's bigger beats

As for the visuals, it is pretty simple with the minimalistic block deco, structuring and text that alternate rapidly, syncing to the rapidly repeating sound within the song

Wave:

The transitiom into the wave is a simple fall upwards

Decent visuals, syncs with the song nicely with gp that fit it's weird nature

Cube:

The transition into the cube is via holding in the wave part at the end with h blocks preventing you from jumping pre-emptively in case you didn't release in time

The first half of course, syncs to the song via it's gp and the teleporting along with the visuals pulsing to the song's beats

And suddenly it cuts off like the song, reappearing in a low brightness state and transitioning into the next part

Spider (Dual + Gimmick):

This spider dual is different from what you'd be used to as one of them features a multi-activate yellow orb following it

This, along with the visuals goes nicely with the song, playing into it's odd nature

The block deco is a reverse space as where you'd be is filled with black blocks and connector pipes.

It is also a little learny but gets very consistent

Ball (Gimmick):

The transition into the ball is simple and the visuals aren't much different from the spider

The block deco however, is different, as it's now reminiscient of the wave and doing it's own thing

The gameplay is a ball with a yellow orb following it.

Not too learny, easy to grasp, fun to play in practice and from 0

Used to be broken in 2.2 due to RobTop changing how layered orbs work, leading to the still orbs becoming double clicks

Cube:

Practically it's own transition into the endscreen. Not much to say about it

TL;DR

Fun level, slightly learny drop, would rebeat

avatar
2 years ago
50/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

Pretty fun level. The dual's a little learny, but the gimmick is pretty cool.

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Reviews Only3
Ratings Only5
ID
64582461
TitleLedge
CreatorPotatoBaby

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