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Overview

Difficulty66.82/100
Overall5.76/10
Gameplay7.43/10
Visuals7.50/10

Reviews

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avatar
3 days ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
last week
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
last month
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
last month
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
3/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY

When I think of a good glow level this is what comes to mind, it uses glow in a way that perfectly accents the level without giving the feel of being ridiculously generic and it's actually appealing to the eyes for once, Then there's the gameplay which even just thinking about it it still feels satisfying, it's just insanely good when it becomes consistent and the pre-drop is the only points I can deduct from it as it's really not great.

avatar
3 months ago
-/100
DIFFICULTY
6/10
OVERALL
5/10
VISUALS
6/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
59/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

important to note i might be biased when it comes to gameplay because i am a fucking lucky ass luke and i only had two deaths past augi!!!! so yeaj

Holy fuck. This is my favorite level in the game, and honestly it isn't very close at all.

First of all, this song is fucking amazing. Something I love in levels is when the song is absolutely fucking ETHEREAL on it's own, and somehow the level has such good song representation, that the energy of the song is PERFECTLY encapsulated in the level, and in NO level in geometry dash is that more evident than Wasureta.

The gameplay is so fun, dare I say the most fun gameplay you can play in this game. Never in my experience playing this level was any part ever inconsistent, and the high cps combined with the very consistent, and recognizable click pattern, creates a really fun playing experience. 66-100 is genuinely an insane part to play, I don't understand how it is physically possible to make gameplay that fun. Isane at first can be SLIGHTLY annoying, but once you get the hang of it, it's a fucking amazing part. Augi and Helpegasus are nothing short of outstanding gameplay, and I don't know the names of the other parts but YOU GET THE POINT THEY ARE ALL AMAZING!!!!!!!

The decoration is just fucking great man. And though I said I might be biased when it comes to gameplay, honestly that goes for the deco too, and song, and atmosphere, and everything. For years this has been a dream hardest of mine, and though it was never a hardest, beating this really just showed me how I really did have some skill at the game. In a time where I was demotivated at the game, Wasureta really saved my ass, by being an amazing level. Say what you might about the gameplay, the deco, the creators, this level is a work of art, and I don't think there is any denying that.

I LOVE YOU WASURETA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

avatar
3 months ago
-/100
DIFFICULTY
9/10
OVERALL
8/10
VISUALS
9/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

utterly confused

-Polterghast

I've gone back and forth with this one over the years. I used to think it was really good, I also thought it was bad, never really hated it though. Right now I think it's a bit above average.

Predrop is where the deco is at its best but otherwise it isn't anything special. This could've stayed as a layout and I probably wouldn't rate this any differently (honestly might've been a bit higher bc of the pulses), but none of that is why this level is famous

Wasureta's GP is simultaneously perfectly synced (its biggest strength), and also extremely oversynced (its 2nd biggest weakness). You already know what I'm talking about. Crazen's style is probably best described as "osu player gameplay" and I have some mixed feelings about that which I don't have the words to elaborate on.

Its #1 biggest weakness on the other hand, is the rapid transitions. Really weakens the memorability, yet at the same time I've seen this level enough times for it to still be somewhat memorable. Barring Sakupen Circles this probably has the most famous and recognizeable click pattern of any non-challenge. Very not sure how to feel

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Info

All47
Reviews Only12
Ratings Only35
ID
64658786
TitleWasureta
CreatorHelpegasuS

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sorry about this gang