Average Ratings

Difficulty6.53/100
Overall7.08/10
Gameplay6.22/10
Visuals6.85/10

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Reviews

Created Date
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avatar
7 months ago
1/100
DIFFICULTY
6/10
OVERALL
5/10
VISUALS
4/10
GAMEPLAY

Decent level with funny history. I am surprised there hasn't been a 2.2 update to the level considering how DiMa updated the level many times since its released, all of them being after an update as well. For what this level is and for its history, I like this level. The visuals as they are now are decent and have kept up with the times, the updates that released in the past also never made any super large changes that would hurt the level, and I appreciate that, and I hope that trend continues in the future. The gameplay of this level is not anything too unique, I do wish the last ufo had actual gameplay though instead of being auto, but it isn't really that big of a deal in the end. In the end, this level is well made and I like it a lot, and I can't wait for DiMa to try and purge the comments again like how he did in the past.

avatar
7 months ago
2/100
DIFFICULTY
8/10
OVERALL
8/10
VISUALS
10/10
GAMEPLAY

Amazing gameplay and decoration for new players. Would recommend for anyone just starting

avatar
7 months ago
2/100
DIFFICULTY
6/10
OVERALL
5/10
VISUALS
4/10
GAMEPLAY

ReTraY is one of the few beloved map pack levels, and it was awesome back in the day, but I’ve grown less fond of it over time.

First, the updates. ReTraY was updated in 2.0 and 2.1, the latter being the longest-lasting and most well-known. But the second coin is boring (you get rewarded for doing nothing), Potbor makes no sense being here, and the black click counter always stood out as ugly to me, among other changes I’m not a fan of. This is a common issue among map pack levels, but at least most of the gameplay was left alone.

My second issue with ReTraY is that it recreates several block designs and effects from Gigabyte. This feels unnecessary, given that ReTraY has several great original designs; I would have liked to see a heavier reliance on those.

Lastly, I’m not a fan of the last part being auto. The way it was done is a bit clever for 1.9, but the energy of the part wears off on repeat playthroughs.

I find ReTraY somewhat of a missed opportunity, and I prefer Dima’s other work, but it’s still a fine level.

avatar
2 years ago
1/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
9/10
GAMEPLAY

i would give it a 2/100 difficulty if it werent for this one guy giving it a 100/100 xd. the level is super fun!! 10/10 recommended for first user made level

avatar
2 years ago
100/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

Muito legal esse nível e legal miiniwhuine

avatar
2 years ago
1/100
DIFFICULTY
2/10
OVERALL
6/10
VISUALS
4/10
GAMEPLAY

i've played this level tens of times it's sickening i hate it i hate it i hate it

avatar
2 years ago
1/100
DIFFICULTY
10/10
OVERALL
5/10
VISUALS
10/10
GAMEPLAY

.Nice I guess lol. 10/10??

avatar
2 years ago
19/100
DIFFICULTY
6/10
OVERALL
6/10
VISUALS
7/10
GAMEPLAY

Harder than tidal wave, Not sure why this is rated 2*

avatar
2 years ago
5/100
DIFFICULTY
7/10
OVERALL
5/10
VISUALS
5/10
GAMEPLAY

This level is one of the main reasons that most of us are here today

avatar
2 years ago
1/100
DIFFICULTY
7/10
OVERALL
6/10
VISUALS
7/10
GAMEPLAY

Great level for new players with good gameplay for its difficulty.

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sorry about this gang