I really like the "generic" blue tech theme that Vindication goes for. Despite the namesake I've given it I don't think I've seen many levels that really stick to it other than technoloid, which is an Auto level anyways. Other than the theming the structuring in this level is extremely minimalistic, being very basic and boxy with some loose blocks floating around, feeling nearly alien in contrast to the really well made backgrounds. Normally this would be a bad thing but this doesn't have the issue of the structuring obfuscating the backgrounds, allowing you to appreciate how looming the giant tech UI scopes are. This sort of scale really brings the level together for the level to undergo cycles of showing sleekness and then transitioning into controlled chaos
Gameplay is pretty nonconventional due to it being as simply constructed as the structuring. This is occasionally to its detriment but overall it's fun
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang