read: sumplusword
This level serves as the perfect example as to why you should almost NEVER aim for a certain difficulty when you are making gameplay. In case you don’t know, this level was previously an extreme demon, but after many gameplay complaints, it got nerfed down to a hard demon.
I appreciate that the creator addressed the criticism their level got, but as result of this nerfdate, we now have a hard demon that still plays as if it were an extreme demon. This is one of the only times where my thumb genuinely started to hurt while playing a level, since the drop barely gives the player room to breathe in between inputs.
This type of level might honestly be appealing to people who have more experience with extreme demons, but as someone who has never beaten one, this was a [physically] painful experience to play.
the nerfdate helped a lot
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sorry about this gang