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Difficulty-/100
Overall-/10
Gameplay-/10
Visuals-/10

Reviews

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avatar
4 months ago
-/100
DIFFICULTY
6/10
OVERALL
5/10
VISUALS
5/10
GAMEPLAY

The Seven Seas is the first level of the first spinoff game Geometry Dash Meltdown; and it served as a teaser of what to come in Update 2.0

I remember finding this level absolutely epic as a kid when Meltdown first dropped. When you collect the key at 7% and all the platforms and dragons appear out of nowhere, I remember my jaw dropped. It seemed like there were so many more possibilities for the game.

The first 30% of this level is a bit too grey for my liking - with sporadic flashes of purple that get more frequent as you get closer to the drop. This seems like an odd choice as the extra color channels were a big new feature of Update 2.0

The 30% ship could have used some moving objects but I understand Rob probably didn’t want to overwhelm the player as this is the first level.

The 45% cube is absolutely epic and syncs perfectly with the song. The 60% ship is a bit too short to be memorable, but I like the use of dragons

The 68% cube features some cool deco at the triple spike, the 80% ship is more of the same, and the 90% cube is more of the same.

Altogether, I think this level does a good job of introducing the new 2.0 features while being approachable for new players. Unfortunately that fact that it was targeted at new players makes it unmemorable for me as I had already beaten Clubstep and ToE 2 by the time this came out. That being said, I love the F-777 song and think this level serves it well

avatar
5 months ago
-/100
DIFFICULTY
7/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
5/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
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Info

All4
Reviews Only1
Ratings Only3
ID
77240636
TitleThe Seven Seas
CreatorRobsVault

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