(6.5)
First ship was an amazing start. Everything fell apart as soon as the drag spammed blocked showed up though. Genuinely one of the worst styles in the game it is horrendous.
I first found this level from @gdtransitions on twitter and I was INSTANTLY hooked. This level's messy and industrial style fit perfectly with the song and it makes me so happy to watch. JoacoPe is such an underrated creator and I'm happy PRINTER NOISES became so popular, because their style is super unique and they always have really cool ideas !!
This level starts off relatively normal, already seeming slightly abstract compared to most rated levels at least. It doesn't seem like it'll be TOO interesting at least, and then you enter the cube portal hits and the level literally FOLDS IN ON ITSELF. I remember watching this transition for the first time and my jaw actually DROPPED, I genuinely didn't expect it. The level takes a complete 180 and turns into an abstract mess of a level (compliment). The structures are all copy pasted on each other, there's like 20 pads on top of each other, the pulses feel like they're overwhelming you just like how the song is, it's SO good. The colors also work so well for this part, you might think yellow, green, blue, red, and pink wouldn't work together, but this level somehow combines them into this batshit insane color scheme that somehow works perfectly. The pulses and movements when the song extends out a note is PERFECT and I think it's the best way you could represent this song.
You then enter this weird pink and green ship part where the blocks kinda look like flesh, and then this weird darkness clouds over everything just like how it does with the song, and something seems to be brewing in the background, rotating, and spiraling. You then fly out in what seems to be a factory, you think there'll be a part up ahead but NOPE. The camera zooms INTO the background factory in an extremely smooth transition. You now enter the factory full of gears, electricity, conveyers, its the perfect atmosphere. Everything is breaking, the machines are sparking, it's all falling apart. You enter a weird electricity tunnel and your wave LITERALLY GETS SHOCKED, which looks so insanely cool. You then get a box dropped on your head and you plunge deeper into the ground as a UFO, seemingly entering some sort of sewer area. The structuring never lets up for a second, the background seemingly like your vision is literally getting flooded, the pulses and colors working AMAZINGLY to fit this atmosphere. You then go deeper once again, the sound is drowned out, you can barely see, and then you break out for the final time. You've seemingly stepped face first into some sort of disaster, a tornado? a hurricane? something of the sort that's causing cars to fly around. The colors in this part work SO WELL. The contrasted purple, green, and red hills in the back make some sort of cartoony contrast to the disaster ravaging right above it. The structures staying just as insane as before. Explosions seem to be coming from behind you as lightning flashes through the clouds.
And then you break free.
Tranquilont is an insanely stylistic level and I have NO IDEA how it's only star rated. JoacoPe probably has one of my favorite styles ever, and I'm so glad I was able to know about him from this level. I hope he makes more insanely cool levels soon :)
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sorry about this gang