(Completed in 3/25/25)
Man I miss these types of megacollabs back in mid-to-late 2.1. Very art-focused levels with a consistent theme that doesn't try too hard on the visuals, and overall looks very clean even if not the most cohesive. It really reminds me of a more intense and harder version of bli's Fall Apart (who also has a part in this level), and much like that level, it is a hell a lot of fun with how it focuses on click sync without it being too learny. I really dig how this level does the music sync here with the fitting song it has, even if I had to desync my audio a lot to have my clicks stay consistent, which I don't want to blame the level for that. There are definitely a lot of skips you can do because of how much room you are given if you choose not to click to the music, but I would like to prefer it still having the click sync rather than it never working at all.
When it comes to things I don't like? Well, the transition to the 49% dual was pretty bad because you are forced to let go at the very moment you switch to dual mode, because there are no J blocks to prevent the top cube from jumping to its death when holding the button. That and the ship after that dual was a lot harder than it really should be. Other than that I had a blast with this one and would like it to get more of the attention it got in the end.
Total Attempts: 202
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sorry about this gang