Average Ratings

Difficulty-/100
Overall3.10/10
Gameplay-/10
Visuals-/10

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Reviews

Created Date
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avatar
4 months ago
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
4 months ago
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
4/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

This level is fine but forgettable. It has an amazing concept, reflecting on the hardest demon of the 2.1 update before moving on to the next update which is definitely cool. However in execution, it is very lacking.

The most obvious flaw here is the length. A level like this has no business being this short it's like 50 seconds long, it has no time to develop whatsoever. And the other I have with this level is the visuals. You can tell the creator hasn't made the original levels he remade because they look nothing like their original counterparts. The gameplay is remade to fit into the level and for balancing. However, they don't play like the original levels and lose charm and energy due to that and doesn't work as much in this context. The decoration as the exact same problem but is worsen by the consistent style. The different parts just feel like the same style but with a different colour most of the time and doesn't represent the original levels in any capacity and instead looks like generic flow deco. For a level that is trying to remake iconic levels, the creator definitely made sure to remove anything iconic from the levels he took from. Lastly, the song. The song, as I said in the review of Ultimate Demon Mix, has potential to work very well in a level mix, but not for this one. This one decided to remade the hardest demons at the time and Ultimate Destruction doesn't seem to be the song that reflects that the most. In fact, it detracts more than it adds because it feels like it generalise and remove any menacing aspects these levels have thanks to their status, if that make any sense. It would have work way more if the levels chosen are levels of easier difficulty and of different time but it is not the case here.

In conclusion, good concept with bad executions. Had a lot of potential but because of the creator vision, falls flat in every aspect. It ends up as just a fine and unremarkable level.

avatar
6 months ago
-/100
DIFFICULTY
10/10
OVERALL
10/10
VISUALS
10/10
GAMEPLAY

I appreciate this level

avatar
6 months ago
-/100
DIFFICULTY
0/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
5/10
OVERALL
6/10
VISUALS
-/10
GAMEPLAY

Good concept. But misses the mark.

The thought of a version of the Ultimate Demon Mix using 2.1 levels to end off the 2.1 update is a pretty cool idea, and a perfect way to end off such a big update.

Unfortunately, this level seemed to completely miss those intentions.

The level is held back by many aspects. I will try to dissect them one at a time.

First things first. The length. The length of the level is just... way too short. Way too short to represent the massive scale of 2.1, and because of it, the level feels like it ends way too fast. In the original Ultimate Demon Mix by Zobros used the ENTIRE song, which not only helped the level feel cohesive, but also made room for plenty levels, and show the creative diversity of levels at the time!! However, because this level is literally just a minute long, there is not that much levels in its catalog, and thus, feels unfinished.

Where is Digital Descent? Where is Hypersonic? Where is Black Blizzard? Where is Sedulous, Tartarus, xo, Glide, and many other iconic demons from this period? There could've been room for so much iconic and monumental demons that perfectly represent the creativity of a long reigning update, but instead, we just have a measly 8 levels, with one of them being Bloodbath, a 1.9 demon verified in 2.0 being one of the levels included for some reason. I do understand that pretty much mimicking a lot of different styles of levels is very hard work, so I partly let it slide. But even then, it still kinda sucks because it could've been something much more

And finally, the gameplay. To be fair, I do respect the original gameplay rehauls in each part, as this also pretty much avoids straight up copying whole parts from another level. However, it really does take away from the feeling that you are truly going through different levels. Revisiting worlds you have conquered before for one last time. Some of the gameplay changes are so jarring that it really took a while to realize what level was actually being represented (ex. Silent Clubstep).

This level is just okay. Its just really is a bummer that circumstances can drag down such a cool idea.

I am AshleyButSix and this is my message.

avatar
6 months ago
-/100
DIFFICULTY
3/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY

You don't wanna mess w ith him... He is. The ULTIMATE demon...

avatar
6 months ago
-/100
DIFFICULTY
1/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
6 months ago
40/100
DIFFICULTY
6/10
OVERALL
6/10
VISUALS
7/10
GAMEPLAY

Conceptually, this level is a very good remake of the old demon mix levels back in the day, but this level lacks in playtesting and good transitions. The level is also very unbalanced, but personally I did not find any part too chokepointy. It is full of buggy gameplay and visually, the deco is just copied from the original levels.

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sorry about this gang