A well-designed collab level with enjoyable gameplay? Who would've thought
conquer is one of my favourite easy demons. the gameplay, while janky in parts, has great music sync throughout. the decoration maintains a constant red/blue/black theme, giving it a sense of identity. all the deco creators did a good job with their parts. nothombium cooked with the gameplay as well, even if the structuring is a bit weird.
I don't really like the elongated structuring that much; it's always looked rather weird. The gp is very fun though. Fine you've convinced me
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sorry about this gang