Average Ratings

Difficulty-/100
Overall7.00/10
Gameplay-/10
Visuals-/10

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Reviews

Created Date
descending
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last week
10/100
DIFFICULTY
8/10
OVERALL
7/10
VISUALS
8/10
GAMEPLAY
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3 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
3 months ago
-/100
DIFFICULTY
6/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
-/100
DIFFICULTY
8/10
OVERALL
-/10
VISUALS
-/10
GAMEPLAY
avatar
5 months ago
40/100
DIFFICULTY
7/10
OVERALL
8/10
VISUALS
7/10
GAMEPLAY

The level Storming Summit has received a lot of criticism for trying to imitate Celeste's graphics as closely as possible. I think this level takes a much better approach, imitating Celeste's visuals while retaining Geometry Dash's style. It's not trying too hard to be Celeste; it's perfectly aware that it's a GD level. Felt like maybe there could've been a bit more decorations, though; maybe a little sign here or there saying "2.3 soon" or something similar.

The gameplay's mostly fine, but I wasn't personally a huge fan of some of the parts toward the end. The last part in particular felt just really spammy, and it seems kinda inelegant that spamming is the best approach to hitting the orbs. It was also somewhat unsatisfying having to die every time I messed up because the traffic light blocks don't move back into position like in Celeste; maybe that would've been too hard to program, but it was a little annoying not being able to just try again.

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