one of krmals best works, and that's saying a lot considering krmal is one of my favorite creators of all time. the first cube sets up a simple starting point, a completely black background with some dark rainbow block designs and cube timings. this is until you get thrown into the ship part, which is one of my favorite parts in all of geometry dash. the beaming synth represented by this bright saturated rainbow background with lines that genuinely hurt my head a bit, along with INCREDIBLY strenuous straight fly that syncs with the song perfectly. all of this comes together to create one of the most tense parts in all of gd. the dual is spectacular too, but it mostly serves as a perfect lead in to the drop. contrasting the beginning of the level, this endings background is bright white, and the gameplay is incredibly open and free. it feels liberating getting here, and the very ending where you fall right into the end wall serves as the perfect conclusion to this masterpiece.
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sorry about this gang