I have very conflicting thoughts about this level in general. To start off, this is undoubtedly one of the most unique feeling levels in the whole game. The level’s aesthetics are very reminiscent of simple, liminal spaces that, along with the song, invoke many different feelings such as sadness, joy, and even creepiness. It’s rather difficult to describe, but it certainly is a distinct and charming vibe at that.
However, my main concerns are in regards to the gameplay (how shocking). Because it’s basically all invisible, you have to rely on musical cues in order to make your timings. This can be quite inconsistent at times, especially with the first cube (best strat for this part is to land onto the next platform the instant you hear the “TICK”), but also the ufo and robot parts. There are also many parts that are literally auto, so you just wait until you have to do another non-auto part. imo the level should be either all gp or auto. The hardest part is 69-80, though it becomes consistent once you learn enough of it to the point where you can just buffer spam a majority of it (I did have a 98 death sadly but it didnt take too long to beat afterwards).
Either way, this is the second easiest insane demon in the game for me, just behind puzzle trials.
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sorry about this gang