The first large-scale minigame level in Geometry Dash, and it's not bad at all. It has a rather simplistic storyline, but the NPCs all being penguins helps it stand out more (and it's really cute). The controls are a little clunky, but it's kinda hard to find a better way to implement two-dimensional movement with only two inputs, so it kinda has to be that way, and it's certainly better than some of the stuff Serponge has done in previous levels. The pacing is pretty good as well; while there were a couple things here and there that felt a little harder than I expected, most of it felt like a pretty natural difficulty curve. Overall, while it did frustrate me a bit at times, I liked this level. My only complaint is that there are a number of visual bugs, like the player's position on the minimap drifting off randomly.
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sorry about this gang