(Completed in 3/31/25)
God this level pissed me off for the higher bidder. It actually started off decently fun and I really thought it'd be straight-forward to beat if you could ignore the headache-inducing visuals. Sadly those constant camera movements, shake triggers, shader effects, and flashing lights probably took the best of me because an hour of my life was spent not going anywhere in the level.
These over-the-top effects made this so much more annoying, as almost the entire first half felt like a complete gamble if you can even see where you're going and where to time your inputs. This ultimately lead to some serious chokepoints like the 27-28% blue orbs, the 34% transition, and especially 36-37% with the robot. It does get more tolerable and easier at the second half, but I could only try to enjoy that section when the whole level is in shake mode and dying there means I had to be stuck with the first half all over again. I'll give a huge shoutout to the 44% ball as that is a pretty fun ball part in general. It's just too bad it's only in the very middle.
I really wonder how differently the level would play without any of the overbearing effects, because this felt like it would be a really fun level otherwise. That unfortunately led to my opinion on this drastically change because I did not enjoy it in the end.
Total Attempts: 486
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sorry about this gang