This may seem like an oxymoron, however Thinking Space's strength, in my view, is how terrible it is. Since the level is so unbelievably old, the creators could not create something generic, as they had no idea as to what "good gameplay" would be once the levels verification became plausible. The gameplay they made is unique and the atmosphere of the level can only be described as "raw", and having a certain unique charm and personality to it.
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sorry about this gang