Love this a lot. The shader usage is great and makes very trippy effects that complement the block designs really well. I don't always love desaturated color palettes but when they're done well they hit.
The first part kind of deviates too much from the rest of the level style wise, but given that it's a more quiet section of the song I get the vibe. The gimmick in the last part is greatly executed, although it might get annoying since the structures move down very slowly compared to the player's gravity. I would've wished to see more implementations of the teleporting from side to side idea, rather than just being used once.
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sorry about this gang