It's hard to think of something quite as ruined by the song as this.
There was clearly a vision in mind when Thycket picked it, but man, any discomfort coming from this level as a result of the song just does not make up for everything else that was lost. I wish I liked this level, I really want to like this level, but how can I do that when it's all jumbled up and forgotten immediately after seeing it due to a lack of structure? It isn't the good kind of lack of structure you have with old Slaughterhouse or Eyes in the Water. Those levels use a lack of structure amazingly well to get the player lost and hopeles in claustrophobic tunnels and unnatural scenery. Disquietude's lack of structure is paired with unique and varying gameplay, distinct parts, and well, structures.
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sorry about this gang