It's charming. I'm not sure if its Vesuvius's best work though. As many have pointed out, there's a lot of dead time between enemies and attacks. The game was originally going to be even more straightforward until I helped collaborate on the project by making some concepts and convincing Vesuvius to make it more brainrotted. Yes, the brainrot was caused by me. I feel like every level I touch ends up with a brainrot curse.
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sorry about this gang