I'm gonna try to be as nice as I can while writing this
this level is the most disappointing release of any level I've ever witnessed. normally I really like platformers right so it would make sense that I like this level but I just don't. it does so many things wrong and overall it bothers me almost as much as glungus. deco wise I think this level is pretty good, but it's just a combination of random parts that for the most part have no cohesion at all. I appreciate that they kind of go for some sort of story or something but even that falls flat to me, and when I first watched this level I legit fell asleep towards the end. gameplay wise it's basically exactly what I expected but somehow worse, it's gameplay made from over a year ago made by people who don't ever make platformer gameplay, so to one's surprise it doesn't play well like at all. the hitboxes, are to be completely honest, absolutely terrible. i know why they're like that, to prevent corner skips and such, but putting that line at the bottom of EVERY single spike makes for really annoying gameplay and having all hitbox knowledge you currently have not matter. some timings that look incredibly easy end up being unnecessarily difficult because of that stupid line. and even then, the gameplay gimmicks it adds just don't flow well at all to me. double jump mechanics have always felt unfair to me, and the vines end up just either not working consistently or just being really annoying. I get that it's trying to be like iwbtg, but I will never like game recreations I'm sorry, gd is so insanely different from every other game, trying to make it feel like another game will almost never work. and the thing that bothers me the most is just how laggy it is. this is probably a shallow thing to complain about, but having a level have a ram requirement to just open the level is insane dude. I get that you can't optimize a level like this but what bothers me the most is that I've seen some of the creators say "we tried to make the level as accessible as possible". no you didn't. if you actually cared you would split the level. bold assumption probably but in the description you advocate for checkpoint saving so I almost don't see the issue. it would run for everyone, be more accessible, and you'd get more creator points! and I do get that you kinda want this to be some iconic level, so keeping it as 1 big thing seems the coolest, but you could've kept the full level and split it at the same time like ocular miracle. to me, because they kept it 1 level, I think everyone was just trying for legendary/mythic, but because of the 940k objects of course that wouldn't happen.
I did say deco wise I liked this, but after rewatching and thinking about it again it's just kinda the pinnacle of youtube bait. a hyper detailed fortnite part, tetris, minecraft dropper, or just overall flashy deco to be flashy. normally I don't care about things like that but for some stupid unexplainable reason it bothers this time (I still think the deco is great)
also another thing that annoys me (probably the most pretentious thing I'll say) is that so many avid platformer haters will come out and say this is the only good platformer. everyone is gonna say this is THE platformer level or whatever and that annoys me soooo much. everyone decides to completely ignore platformer and not actually look into plat levels and find some cool shit.
as some sort of ending message I wanna say that this level is probably really good, and I dont wanna convince anyone to dislike it. at the end this level literally just isn't for me, so please don't let this change anyone else's opinion
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sorry about this gang