Incredibly repetitive deco for a level of this length, and the gameplay ranges from filler to misery. Even if this were better, I don’t think it would be great until Rob adds persistent checkpoints, which would remove the only difficult thing about this level. Though yes, I can admit this does teach you How to platformer.
(Also, this does not affect my score, but a level this simple having this many objects is sad. You could save so many by moving the outer parts of the room with triggers.)
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sorry about this gang