I wasn't putting too much faith on this level at first, but it surprised me, in a good way.
Paper Rings reminds me a lot of old early-2.1 levels, especially the ones made by lemons (but with good gameplay this time), it's a bit nostalgic seeing these types of levels growing in popularity recently, i hope it's a trend that stays.
I don't have that many things to comment on the gameplay. It works well, just like your usual easy demon gameplay, it doesn't have any notable issues, it's only a basic type of gamplay with some cool sync i guess.
My favorite part is the ending cube/robot at the end, the platforms moving in a "low-fps" type of thing are nice to see, and the floating blocks and some structure details slowly turning into black with a sudden glitch is a nice touch.
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sorry about this gang