Review of OUTPUT SPRING

by
, 2025-03-15, 17:27:06, Level ID: 108963146
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I first found out about X Future from his level MindForkOS almost 4 years ago, and his improvement has been absolutely insane since then. OUTPUT SPRING is his first epic rated level and his magnum opus by far I'd say. This level takes you on a journey through many different styles and is absolutely unforgettable.

The first part is by far the most abstract, using seemingly random objects placed everywhere and you simply have to dodge the ones that change color. As per usual for X Future, this part has extremely cool parallax and gameplay ideas, I'm also a very big fan of the viewport calibration opening. The UFO part up next is also VERY cool, mostly because if I recall correctly, every one of the objects in the background is actually entirely random. X Future wrote a program that actually gave him random objects to use and he made a background out of it. The rainbow colors here look insanely good and the gameplay flows EXTREMELY well to the song. I love it. He also makes excellent use of the gradient triggers in the mini wave to make some insane looking structures.

And then the title hits and you are THROWN into a fantasy wonderland full of cherry blossoms and leaves flying past you. This transition genuinely caught me so off guard and it is SO GOOD. This is where the poem starts at the bottom of the screen, and will continue until the last section. This level seems to take place inside a computer, which makes sense given the name. The flashing C:// in the background of this part, the logic gate block designs, the walls of memory (I'm not sure what these are actually) all comes together into a beautifully crafted part which fits Lit Fuse perfectly.

X Future's parallax work is uncontested and that is definitely shown in the next part, the background in this spider and ball part is jaw-dropping and it makes me surprised how underrated this level is. You enter a library and you fly past all these bookshelves covered in books, pencils (which reminds me of FAULTY CODE, a level also by X Future that I highly recommend), and these really cool glass paths that arch from the ground. This part is a feast on the eyes and makes me remember why I love this game so much.

The next part is probably my favorite by far, you are thrown into a rainbow frenzy with abstract 3D blocks and a beautiful background reminiscent of the star from Lit Fuse. My favorite part about this by far, is that the blocks don't seem to mean much at first, but you'll notice that some of the symbols are colored differently than the others. And if you look even closer, you might not to recognize this name. This part is used as a special thanks part as well! I think this is an incredible way to implement this and there isn't much else I can say about this part that I haven't already set, It is a beautiful part which represents the song wonderfully.

The final part tones it down a lot. Simply being a slow speed cube with blocks and orbs for the gameplay. No gameplay is moving, nothing extreme is happening, it feels like a true end. The rainbow masking is incredibly effective in this part and the rain that falls looks great. I love the little touch of the umbrella as well, once again reminding of FAULTY CODE. This is just an extremely effective ending to this level and fits the song to a tee. The water reflection at the bottom, despite looking relatively simple, is INSANELY cool. It also feels like a remastered version of X Future's old last cubes in his levels, he would always have a custom cube part at the end, and for some reason this reminds me of it. Maybe I've just seen too many X Future levels who knows LOL

I know I said the other part was my favorite, but this ending is genuinely unmatched. Instead of having an extremely complicated endscreen, X Future goes for a classic approach. It feels like you've traveled back to 1.9 in a way. It simply says "Thanks for playing OUTPUT SPRING by" in orbs, and then his name in blocks that you ride across, ending with "RATE 10*" in pulsing objects. And then, a final "GG". This ending genuinely almost filled me with tears, I don't know what it is about classic endings like this but they bring me back to when I was a kid and would see stuff like this at the end of levels all the time. While I do love super cool endscreens and awesome animations, I think classic stuff like this really takes the cake for me.

OUTPUT SPRING is a masterpiece and my favorite level from X Future. It is an insanely creative level and I think X Future's creating style is something that nobody else can even come close to replicating. If I could, I'd give it Mythic.

OVERALL10/10
GAMEPLAY10/10
VISUALS10/10
DIFFICULTY85/100
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