Kind of a weird level for me. Some visual assets and setpieces I really love, for example the rotating star effect / opening and ending sequences / the penultimate section with the traditional minka house, but then there are many bare-bones and underdeveloped ideas. The gameplay was mostly really straightforward and a blast. I do wish the level did more "orbiting" gimmicks like with the star, but it only just did it once which was kinda laaaaame.
Honestly not mad at all that it got 2nd in the SGC. Really cool to see an underrated creator get this spotlight.
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sorry about this gang