I appreciate a lot of the ideas in this level but I think it borrowed a bit too closely to its references, and the gameplay is not exactly the most pleasing. I also feel like there was a bit of a clash in ideas throughout this level, like an info-dump of assets that is held somewhat together by Desticy's rendering and color usage. I really want to see aspects of this level expanded in separate ways, because there's some really cool stuff here.
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sorry about this gang