Desolate Deep is one of my favorite levels from the "Glow Design Era," which I have always used as good inspiration for my levels in the past. The theme is specifically about ambient underwater, and it uses a blue-ish color scheme with a bit of other colors such as green, purple, and red, but especially blue in most parts. Something I really like about this level is the throwback to Domiangeli’s first works, which I highly recommend checking out, such as "Astroblue" and "Star Party". It’s very nice to see how much they've improved over the years, both nowadays and back then. However, the visuals of DD haven't aged too well overall, but they’re still very consistently great to watch and play. I don’t know if it was intended, but the last section of the level feels very reminiscent of Klonex’s old works, which is a very good thing for me. Sadly, gameplay isn’t a strong factor in it, mostly due to inconsistencies, such as the wave dual part. Still, it’s pretty fun in general, and I really recommend trying it yourself to see what you think. Desolate Deep, in general, is one of the classic levels from the Glow Design Era, and it still influences many other creators to this day.
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sorry about this gang