This is a really pretty level art-wise. There's lot of nice small details, nice depth, great layering, and a sad but heartfelt vibe. The parts did drag on a little, but it fit the song's progression fine. Unfortunately, the same cannot be said for the gameplay. Although its sync is good, the speed changes later in the level felt unnecessary, and a lot of the gameplay felt like it was built around the art and was just an afterthought. I had no problem with the optimization, but I also play on a good device. Due to the high object count in the art, I could see this being a problem. It also felt a little rushed due to the end parts being significantly shorter than the rest of the level. I would've liked to see more of the art and more of the story, preferably with gameplay that stood out for being a great representation of the song and vibe rather than not.
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sorry about this gang