flash's odd but captivating new style sees its most fully realized installment yet.
despite its recency, this is likely my favorite level since 2.2, and it has quickly made its way to my top 5 levels of all time. I've been a massive fan of flash's new style ever since its "debut" in the level Sculptures.
it's very obtuse but still very accessible, in my opinion—at least visually. the way flash works with familiar objects to create highly intricate and appealing patterns is something no one else is doing at such a high level right now. it is unique to flash, and that is a big reason he's one of my favorite creators at the moment—who knew people would still be innovating in a classic field such as design this far into the game's history?
the gameplay is also very good, in my opinion. I know this isn't the most popular opinion, because a lot of people criticize flash's gameplay. it values pathfinding and never "babies" the player. in order to achieve this, it makes extensive use of what I'd describe as strange jumps, which makes it all the more interesting to me. unfortunately, I fear this uncommon gameplay approach might hinder Planispheres' chances of ranking high in the Space Gauntlet Contest.
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sorry about this gang