Despite a few parts having a bit of an identity crisis, this level looks pretty consistent to me. It very well knows what it's trying to be and it has some object usage that I really adore. My biggest criticism would be, I guess, on the technical side. I'm not referring to the block designs being too basic, but it's more about some of the more different obstacles in each part being too simple and amateurish for my liking. One example would be the colored saws during the UFO part in the middle, which I wish had more elaborate movements or at least varied a little from one another.
There isn't a lot else I can comment on other than some of the parts just being too unpolished for my liking. If they were more elaborate structurally like in the mini cube part after the UFO part I mentioned I think I would appreciate them a lot more, but as they are most of the level seems pretty random to me. Overall though this is a very good effort from an up and coming creator who I think would give the best from this style if they focused more on structuring and more technical quirks.
Nice job!
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sorry about this gang