Review of Crimson World

by
, 2025-05-09, 03:56:56, Level ID: 8038902
avatar
says...

A product of its time both for better and worse. The first ball is still crazy good despite being so short. As levels have transitioned to having more precise sync we've all collectively agreed to make the player hit portals at the same spot every time, but there's also definitely something that was lost with that. I like the way the lights flicker on and off throughout the predrop. The proto-icedcave monster is fucking legendary (not as good as its evolution though). The designs throughout are surprisingly good especially for Cyrillic standards however they kind of fall apart at the 1st drop wave and ufo due to the colors. Y'know how the Albanian flag violates the rule of tincture? Yeah that's what it reminds me of. The mazes themselves are boring and it's pretty annoying that the level ends so soon (surely you could've put the unused gameplay in there somewhere?) but I love the border designs on the maze entrances/exits, especially with how the cube portal gets highlighted.

OVERALL7/10
GAMEPLAY-/10
VISUALS-/10
DIFFICULTY-/100
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sorry about this gang