Probably my least favorite GD main level but its still a relatively enjoyable level. I would disagree with the notion that there are any bad main levels, because I have no trouble replaying any of them and getting some enjoyment out of them. This level just happens to be the one I replay the least because its a bit forgettable. It introduces no mechanics except maybe black sections (which Can't Let Go capitalizes on much better). It doesn't have any memorable difficulty spike or any memorable visual even with the 1.0 constraints. Even with that, this still presents itself with a decently fun, yet unmemorable experience. Goes to show how good RobTop is at making levels.
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sorry about this gang