the fourth canonical travel level.
lonely travel - cinematic emotional marvel
dem travel - dreamlike minimalist abstractions
hypnotic travel - 2.1 design excess
light travel - all three at once
(dark travel is cool, but feels very different indeed)
the best way to put light travel is it's a level where every single object is placed with intent, to an extent that no other level in the game has, amplified greatly by its 9 minute runtime. pure funnygame style effect levels have pretty much been dead since about mid 2.0, so to get such a good one in late 2.1 was such a surprise, and a great reason it's such an instant classic
the first drop is one of the best parts in geometry dash, chills every time
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sorry about this gang