What happens when you have a great idea but the execution is mediocre? It genuinely had a good start and in fact has great ideas that are executed well, but it tries to put so many things on screen to surprise that it leaves aside its original theme to include varied visual works instead of executing an idea well. That worked in the context of Change of Scene, not here.
The gameplay is a more automatic Stereo Madness and the deco is very good, but the weight here is the execution of the idea.
Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.
sorry about this gang