Pretty much an entirely new way of playing the game, which is extremely cool to me. Actually finding out the paths you need to take was a very fun experience, and I think the way the level loops until you find the solution is a good representation of the repetition of the song, Wavetapper by Frums.
My only complaint is I'm unsure whether or not this level is meant to be completed in practice mode or not. This may seem like a very odd complaint but still without practice mode this level is extremely frustrating due to you having to do the beginning over and over again until you figure out whatever part you're stuck on. With practice mode though, some of the fun in regard to figuring the puzzle out is lost since usually the solution is quite simple. I wish more parts were like the ship part in the middle, since that actually took me a good amount of time to figure out how it works.
I feel like this level could benefit from having a checkpoint every time you solve a puzzle, the puzzles being more in depth, and there just being more content overall. This level is simply titled Experiment, however, so it may not seek to be perfect.
I like the decoration since I feel like the simple test chamber slowly breaking and turning into noise and chaos matches the song ramping up in complexity quite well. The finale is well done, as the intensity of the decoration makes up for how simple the gameplay has to be in order for level to be balanced.
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sorry about this gang