Inside is nearly completely stripped down to Geometry Dash's basic decoration, only really a half-mile run away from being comparable to a coloured layout. Yet Inside never feels barebones or lackluster, as it really does eliminate any shred of banality it could possibly have while only using the most fundemental decoration the game has to offer. Feels like I'm watching a gym instructional video produced in 1997 without the static from the CRT, as this level is also extremely clean, while not overly so to the point that it looks watered down. Inside really shows that what truly matters for a level to be good is intent; i.e. what's on the Inside~~ on the Insiiiiii--iii-i-iiiiiiiide
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sorry about this gang