peak level. the city aesthetic already is incredibly strong. i'm a big fan of both puueds and dangerkat's art styles and they mesh well together here well. I love construction themed stuff in general so this one is right up my alley. base gameplay is pretty fun too, save the 28% ball spam which is mildly annoying. all this would be enough for about an 8, but the main gimmick of the level - finding swag (and style) routes - is SO cool. I love levels that incorporate intentional optional paths like this and the design of the level, with the "SWAG" progress bar and the counter at the end, does this idea justice. sunk a good amount of attempts to get a "P" rank (19/18 swag, 6/6 style) and it was well worth. highly recommend this level (and puueds's stuff in general, he's a great creator). good stuff!
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sorry about this gang