It's not a particularly groundbreaking level the same way the first 6 1.0 levels were but I really like its placement as the last level since it gives off the vibe that your mastery of the game's base mechanics are to celebrate. It exudes a very cheery atmosphere and while it's certainly a bit easier than Base After Base and Cant Let Go, I really like how playful and almost anthemic it feels as an experience to cap off the game's original levels. I definitely think a lot of its staying power has worn away over time as more official levels have come out however.
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sorry about this gang