Horror minigames are really rare for Geometry Dash, considering its a funny lobotomy kids game. Even rarer are point-and-click games. So it's really cool to see such an ambitious realization of those genres come to fruition with this game.
Let's talk about the horror first. Unlike most GD horror I believe this one lends itself to a consistent, unsettling atmosphere. Each room permeates a consistent unsettling atmosphere, leaving you with more questions than answers. I actually really dig the unpolished, more "homemade" look of this game as it really sells the eerieness (However, as I'll explain later on, this isn't always the case). And when the game uses jump scares, I think they're done really effectively. It's not some FNAF ROOOOAR - game over screen, you actually see lingering, disturbing imagery which makes the jump scares feel earned.
For the point-and-click aspects, the controls will take some getting used to. It uses a masked ship for the cursor, which was probably for the best, but I wish there were some mechanics in place that make the cursor stay mid-air rather than having to frustratingly straight-fly all the time. That aside, the puzzles are very creative and well made. Some puzzles could have been better telegraphed, but for a majority of them I have no issue at all. The highlighting feature gets inconsistent at times, which made me resort to pointless clicking to find something that wasn't highlighted.
Lastly I want to discuss the story. Wretched does a great job at drip-feeding the underlying story by sprinkling little clues throughout the rooms. The dedication towards the lore-building is actually insane: from hidden scribbles and silhouettes, to a full-fledged 10 minute podcast made specifically for the level. But unfortunately I just don't think the payoff worked. I won't spoil it here, but I feel like we're left with little emotional investment or sheer terror. It feels too disconnected and vague for me. It also doesn't help that the unpolished nature of the cutscenes make them feel goofier than resolute. Of course this doesn't detract much from the experience because let's be real, this is probably the best story in a minigame by default. But I do feel like these deficits hold Wretched back from being a true masterpiece. WITH THAT SAID, this is still an incredible minigame that you should try out.
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sorry about this gang