Review of Rage Quit

by
, 2025-06-05, 01:48:25, Level ID: 110044659
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This level is a very interesting case. You either love it or hate it. Some people hate it so much that they consider it to be the worst level in the game. Others say that this is one of the game's best. My thoughts? Eh. Upon release, I loved this level, thought it was fun. But now that it's been quite a few months, I want to give my full thoughts on it.

Rage Quit was made by Bli, a very popular creator known for his stunning deco and his work's amazing optimization. This level was made for Waboo's Stereo Madness Contest, so it's certainly plausible that Bli didn't really care about this level and only made it to impress the judges, though this is unconfirmed from my knowledge. Though the decoration and effects are certainly fantastic. The screen breaking, the flashing between different scenery, especially the part with multiple TVs, it's simply amazing, especially for being made in a month. This is obviously what got the level to mythic, as the gameplay is very unsophisticated.

However, even the best decoration is meaningless without good theming. So, is the theming good? In concept, yes. A lot of people criticize the level for just being a "random" effects showcase, but no, this level is certainly themed around raging, specifically in Stereo Madness. I think raging on the earlier RobTop levels, especially the first, is a pretty relatable experience, which is why I like the theming. The execution, however, is all over the place. There are plenty of parts that follow the theming, such as the beginning and the part where the guy breaks the TVs, but there are also many parts that have nothing to do with this theming. Why does the drop flash random backgrounds? It looks cool, but what does this have to do with the level? Also, for the ending, the guy sticks his hand to try to catch the cube, which I think is cool, but why is it flashing random deco styles? It could work as a tribute to the game's history, but in this scenario, it's random and pointless. Overall, I like the theming but not the execution.

The gameplay of this level is literally just nerfed Stereo Madness. The level was made for the Stereo Madness contest, so it makes sense. A lot of people complain that this level is meant to be watched and not played, but the gameplay is so easy that watching and playing the level give you roughly the same experience. Some people give this level ridiculously low gameplay scores, but the gameplay is not annoying or unfun to deserve such a rating. Also, this level has more gameplay compared to 90% of modern 2 stars. That being said, the gameplay is still not fun or engaging, and I think that it hurts my score for this level.

Overall, I'm not the biggest fan of this level, I think this level is overrated and overhated at the same time. It's a decent level, but it has its flaws. Is it mythic worthy? Yes, but it's still my least favorite mythic, even compared to levels I don't think deserve the rating, such as Button Masher. Its decoration is doing some heavy lifting here, and I wish there was more effort put into other aspects of this level.

OVERALL7/10
GAMEPLAY6/10
VISUALS8/10
DIFFICULTY-/100
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sorry about this gang