"RadioCutter" is a great take on a GD World inspired level! I really like the colorful pulses within the very first cube section, and then I love the way that it transitions into this 'factory' aesthetic with chimneys emitting and spewing flames and smoke. All of the pulses, movement and color work in this level make it feel incredibly lively in comparison to a majority of the World-type levels that have released in recent memory. In terms of movements, I especially like the two circular spike monsters that just jump out and spin from the middle of nowhere. You can tell that R3XX3R has added a personal touch to this level and it makes "RadioCutter" feel all the more charming and appealing. If this were a GD World level, it would undoubtedly be the best and most memorable one. I also really like the ship part towards the end in which neon-colored spotlights rhythmically pulse and highlight the player, it makes the level almost feel celebratory of the player for making it through it (which is funny considering how short it actually is). It's also nice to see the industrial chimneys go from spewing smoke and flames to spewing stars as well. It almost feels like the level is showering you in confetti for beating it (which is also amusing because it's a very easy level all things considered).
I really like "RadioCutter" because of how reminiscent of 2.0 levels it is. Its final part in particular reminds me of "Vanilla", which is a great thing because "Vanilla" is one of the best 2.0 levels! It's a lively homage to 2.0 and the 'World' era and it really stands out in comparison to some of the bland and emptier levels that the Zen Dash project has churned out. I'd like it much more if there were an extended version :)
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sorry about this gang