This main level is all focused on introducing the yellow orb, and it does so pretty well. Its quality is around the same as back on track, with good gameplay and structuring at its time. However, I’m not sure how much I like the black and white section, because (especially with the coin placement) it teaches players to stay at the ceiling the entire time. The last coin is also pretty bad, using gameplay elements that haven’t been introduced and is full of blind jumps.
This main level does a sort of good job at introducing yellow orbs, but the execution could be improved.
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sorry about this gang