Review of Cloud Nine

by
, 2025-06-10, 09:06:49, Level ID: 84064573
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Is there a more accurate name in Geometry Dash? Cloud Nine is pure bliss from the moment it starts to the very end. This is a level that deserves to go down in the history books.

Cloud Nine is a very cluttered level visually - there is a lot going on at all times. Just looking at the design of the level, there's so many layers, different colours, different pulses, different styles and themes, that it would stand on its own without any kind of movement or special effects. Naturally, this level is full to the brim with movement and special effects which elevate the experience to the next level. It feels like every bit of decoration moves and pulses in time with a different part of the song. Rising synths are paired with upward moving effects on the side of the screen and every heavy bass hit is paired with a shake and a delicious effect transition. Interestingly though, there are very few static blocks that move, which helps to retain fairness and sightreadability (and it doesn't make the level feel any more static). Colours are vibrant and unpredictable, and generally work very well (although the orange lava at 25% sticks out as a rare misfire), especially when paired with the large amounts of black and white in the level. The decoration also consistently works in tandem with the level's gameplay.

Simply put, this is quite possibly the best gameplay ever made. It's a memory level that's so intuitive it doesn't even feel like a memory level. Every movement feels deserved and necessary. Every choice feels like the right choice. Click patterns are not always on beat, but always have a natural rhythm. Difficulty is consistent across the entire level. Even the slower ending, which might look awkward, is tuned to perfection, which makes it a satisfying and fair conclusion to an extraordinarily high-energy level. The section at around 36% deserves recognition for both gameplay and decoration, but the way the spider and wave icons move here is so impressive. Vlacc's spider gameplay is the best around.

Cloud Nine feels like it's flown under the radar. There should be more praise, more dicussion, analysis of this level. Creators should aspire to reach the heights that this did. SoDaZ and Vlacc really did bring the game one step closer to heaven.

OVERALL10/10
GAMEPLAY10/10
VISUALS9/10
DIFFICULTY-/100
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