I’m ngl, this level made me crashout very hard the day 2.2 dropped.
This level can be split roughly into 4 sections.
The first section where you’re climbing a hill and then get captured has some standard plat gameplay. The part where you have to wait for a spike ball to fall to get a secret blue coin is annoying. That’s really all I remember from this section.
The second section where you break out of a cage and climb a conveyor belt factory to become a ball is really cool, and one of the best platformer sections in any of the RobTop levels imo. I love how different game modes act as means to unlock new areas in some Platformers.
The third section which I call the Pac-Man section has some unique platformer rooms with ball gameplay. This is a great section for introducing how some of the other game modes aside from the standard robot / cube can be used in platformer.
The fourth section where you fight against The Cursed Thorn is definitely the standout moment of this level, and not in a good way. My fundamental issue with this bossfight is it involves too much waiting. The pattern is simple - dodge 3 fireballs, then the boss fires a green fireball which you also have to dodge, and then collect the smoke from the green fireball to attack the boss. Unfortunately, your attacks are not guaranteed to hit the boss which adds a skill element to this bossfight. The problem is that the bossfight just has too much health, and as you hit it more and get farther into the bossfight, it starts using other attacks like a laser attack and a ground pound attack, making it harder. Any death forces you to start the entire bossfight over. The bossfight used to be much harder the day 2.2 dropped and I crashed out hard as I died when it had less than 3HP left like five times.
What makes the bossfight even more annoying is that if you’re going for the speedrun coin, you really only have 2 chances to beat the boss or you’ll run out of time. I died to the boss so many times trying to get the Speedrun coin and every time I had to replay the entirety of the first 3 sections, making it rage inducing.
I think my issues with this level could be fixed if you nerfed the bossfight / sped up its attacks and placed the boss at the start of the level instead of the end to help speedrunners.
This level is great, but my experience with the bossfight ruined it for me unfortunately
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sorry about this gang