Review of Azimuth

by
, 2025-06-22, 15:11:24, Level ID: 75101593
avatar
says...

Probably some of knots’ best art, especially for its time it’s certainly impressive, it’s too bad that the level is really boring otherwise. A lot of the elements blend together and it can be difficult to decipher what layer anything is supposed to sit on, not only does it hinder the gameplay but it just isn’t very aesthetically pleasing to look at a bunch of individual assets that don’t mix into the environment anywhere. The amount of jump indicators and typography ruin the immersion for me even further, it’s as if they got lumped together with the rest of the designs as an afterthought rather than an aesthetic choice. The level also has nothing going on aside from its visuals, the several cutscenes and the lack of player engagement overall makes it such a dull experience despite the massive volume of content cramped into every part. Although the experience is a lot more coherent when put into contrast with knots’ other work back then, I don’t think it salvages enough for me to glance past the poor design choices, it leaves a lot to be desired from it

OVERALL4/10
GAMEPLAY-/10
VISUALS-/10
DIFFICULTY-/100
Hyperbolus is not affiliated with RobTopGames AB or Geometry Dash
Hyperbolus © 2025
Connected via
Alakazam

GDPR Cookie Consent

Hyperbolus uses cookies and local browser storage to enable basic functionality of the site. If we make any changes to these options we will ask for your consent again.

Strictly necessary
Analytics and performance
Advertising personalization

sorry about this gang